Live Home 3D Pro

Live Home 3D Pro

· v4.12.1 Free

Live Home 3D Pro, a successor of Live Interior 3D, is the powerful yet intuitive home design software that lets you build the house of...

 System Requirements
  • Intel, 64-bit processor
  • macOS 11.0 or later

Description

Live Home 3D Pro , a successor of Live Interior 3D, is the powerful yet intuitive home design software that lets you build the house of your dreams right on your Mac.

 

It has every feature of Live Home 3D, plus some exclusive ones :

• 2D-elevation view

• Build three and more stories buildings

• Additional tools (building block, custom roof)

• Integrated furniture editing in SketchUp

• Light editor

• Camera settings (field-of-view, projection)

• Advanced material editor

• Up to Ultra HD video walkthroughs

• Up to 16Kx16K still shots

• Up to 8192×4096 panorama images

WHAT’S NEW

Version 4.12.1:

• Added Polish translation for the app’s interface; added Help translations in Japanese, Portuguese, Russian, Ukrainian, Polish and Chinese.

• Improved Collada (.dae) import.

• Fixed some roofing materials.

• Bug fixes and stability improvements.

REQUIREMENTS

• Intel, 64-bit processor

• macOS 11.0 or later

ScreenShots

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Size

– 625.8MB

Previous Versions

✓ Checked against source material

Editor-checked details

Editor: macv.net Editorial Team · Last reviewed: 2026-08-07
Apple SiliconM1 / M2 / M3 / M4
Intel MacCompatible
Why we recommend it

Recommended for homeowners, interior-design students, furnishing/renovation consultants, property presentation and small design teams doing concepts, client communication, furniture planning, preliminary daylight/lighting and marketing images—not replacing architects or construction documents. Use: verify survey/CAD dimensions; lock units/datum/stories; calibrate underlay; build walls/openings, then structural stairs/roof/terrain; use low-poly furniture and correct texture scale; name layers; define camera/light scenes; audit 2D dimensions; edit at low quality; render a short high-quality proof; make final exports; archive native project, library, common 3D, PDF and manifest. Save a Copy before large imports or roof rebuilds and test complex models in an empty project. Compare Sweet Home 3D, Planner 5D or Room Arranger for faster/lower-cost planning, SketchUp Pro for freer modeling, and ArchiCAD/Vectorworks for BIM, construction documents and team standards. Local professionals must confirm structure, fire, headroom, accessibility, MEP and material compliance.

Pros

  • It keeps 2D plans, Pro 2D elevations and real-time 3D in one project, with parametric walls, openings, slabs, stairs, roofs and terrain—useful for home renovation, property presentation, space planning and early concepts. Object, material and lighting libraries speed assembly, while manufacturer furniture models communicate real scale. Custom models/textures plus Pro terrain/elevation tools extend scope. Split view makes plan changes visible in 3D, exposing circulation, sightline and collision issues earlier than 2D-only drawing. One project can output plans, renders, panoramas, videos and 3D models for client review, presentation and exchange. Intel/Apple-silicon and Metal support span several Mac generations; editing quality can be lowered on moderate hardware and raised for final output. iCloud/AirDrop help within Apple devices, and legacy Live Interior 3D projects are supported. Compared with professional BIM, learning and cost fit individuals, beginners and small renovation/property teams.

Cons

  • It is residential/interior visualization and space planning, not code-compliant BIM/CAD, structural/MEP calculation, construction-document collaboration or certified measurement. Areas, dimensions, roofs and terrain need professional verification. Manufacturer-library models aid communication but do not guarantee local availability, permanent specification accuracy or construction approval; budgets and installation dimensions must return to current manufacturer data. High-quality 3D is GPU/RAM/VRAM-sensitive: large projects, high-poly imports, many shadow lights and large textures reduce responsiveness or can trigger TBDR black screens. DAE/SKP/OBJ exchange loses parameters, hierarchy, materials or lighting semantics and is not a lossless round trip to professional modeling/BIM. iCloud is convenient, but simultaneous edits, sync conflicts and account/region issues threaten the master; retain local versions. Add-on libraries may cost extra, and Mac/iOS/Windows licenses are separate. Rendering serves design communication but lacks the lighting, physical materials, batch output and post controls of specialist visualizers. Complex projects still need SketchUp/ArchiCAD/Vectorworks-class workflows.

Installation steps

  1. Live Home 3D Pro 4.12.1 requires macOS 11+, Intel or Apple silicon, a Metal-capable GPU, at least 4 GB RAM (8 GB recommended), about 2 GB free space and a 1344×756 display; online services need Internet. Verify Metal in System Information > Graphics/Displays, put the app in Applications and identify direct-license versus Mac App Store edition—platforms and stores require separate purchases. Before drawing, lock units, scale, story height, wall thickness and site datum. Calibrate an imported plan using one known dimension, then lock its layer. Test straight/curved walls, doors/windows, slab openings, stairs, roofs, terrain, material scale, lights and cameras in a small prototype. Clean imported DAE/SKP/OBJ units, origin, normals, relative texture paths and excessive polygons while retaining originals. During editing, lower reflections, shadow-casting lights, antialiasing and Retina resolution; raise quality only for final images/video. Save a copy at milestones and independently export 2D plans, key renders and a 3D interchange file.

Uninstallation steps

  1. Do not rely on Autosave or iCloud before uninstalling. Save a Copy of every project, retain native files, and export each story’s 2D plan PDF/image, critical elevations, dimension schedules, final renders, panoramas/video and at least one common 3D format. Interchange formats lose parameters, so native files remain authoritative. Use Back up Library for custom objects, materials and templates; separately retain original DAE/SKP/OBJ, texture images, HDR/backgrounds, underlays, fonts and licenses. A manifest should record app/build, macOS/architecture, units, story elevations, coordinate datum, project revision, external models/textures, library package, export settings, SHA-256 and review date. With networking off, open the project under another account, check missing assets, and regenerate one plan and one 3D image. Archive license code/receipt before removal. Delete only confirmed Live Home 3D containers, Application Support, preferences and caches after backups. The free edition restricts access to older projects, so downgrading is not a reliable recovery plan.

Common errors and fixes

  1. Black/flickering 3D: verify Metal. If complex geometry exceeds tile memory, follow the manual and disable TBDR, then test again while progressively lowering reflections, antialiasing, Retina resolution and shadow-casting lights. If 2D is responsive but 3D is slow, shrink the viewport, edit Without Lights & Shadows and lower Reflection/Shadow Map, restoring quality only for final output. Wrong import scale requires source units and Up Axis plus a known-dimension check, never visual guessing. Black/inside-out models indicate normals, overlapping faces, non-manifold geometry or texture paths; repair upstream. Although 4.12.1 improves DAE import, package textures with stable relative paths and avoid filename collisions. For roofing material anomalies, 4.12.1 fixes some assets; duplicate legacy projects, reapply and compare rather than overwriting. iCloud conflicts require stopping simultaneous edits and preserving both copies for manual reconciliation. Imported plans must be calibrated and rechecked after unit/wall/story changes; this is not certified measuring software. For failed/slow video, lower resolution/frame rate, shorten paths, reduce lights/high-poly assets and export a short proof.

What changed in this version

  1. Official 4.12.1 changes are Japanese, Portuguese, Russian, Ukrainian, Polish and Chinese Help translations; improved Collada (.dae) import; fixes for some roofing materials; and bug/stability fixes. Its base branch raises the minimum to macOS 11, so 4.12.1 is not for Macs limited to earlier systems. An official legacy download exists, but legacy capabilities are not presented as current requirements. The official package is build 1616 and supports Intel and Apple silicon. Pro includes unrestricted multistory plans, 2D Elevation, roofs/terrain, object/material/light libraries, printed/exported 2D plans and 3D renders, model export, panoramas and fly-through video. Metal is the key graphics requirement; official memory minimum is 4 GB/8 GB recommended, with 512 MB/2048 MB recommended video memory. Platforms require separate purchases, and direct/App Store licensing paths must be managed independently.

Alternatives

Screenshots

Live Home 3D Pro 截图