Timberborn
Mankind turned Earth into a dry wasteland and perished, but some species adapted and evolved. Pick one of the beaver factions and see how...
- Intel, 64-bit processor
- macOS 10.13 or later
軟體介紹
Mankind turned Earth into a dry wasteland and perished, but some species adapted and evolved. Pick one of the beaver factions and see how long your colony can last.
Beaver societies
Control one of two beaver factions: the nature-friendly Folktails or the industrious Iron Teeth. Each faction has a unique style, buildings, and gameplay traits. Choose what fits your playstyle!
Wet and dry seasons
Prepare your settlement for recurring droughts. Stockpile on food and keep fields and forests alive even after rivers dry up. Rely on both natural water sources and artificial irrigation to keep the land arable.
River control
Beavers of the future have millennia of experience in water engineering. Put up dams and floodgates, dig canals with explosives, and redirect rivers to bring life back to the wasteland. Just be careful with that dynamite.
Lumberpunk
Turn timber into sophisticated machinery – from water wheels and sawmills to engines and shredders. Wood is the core resource in Timberborn, but the most advanced structures require metal. To find it, send your scavengers to the ruins of the old world.
Vertical architecture
Create a thriving beaver settlement using a vertical architecture system. Space is limited, so stack lodges and workshops on top of each other, construct platforms and bridges, and set up a power grid for your growing population.
Day and night cycle
Build a multi-district city with efficient production chains and nighttime activities. Follow the lives of individually simulated inhabitants throughout their day and celebrate when the next generation is born!
Wellbeing
An evolved beaver’s lifestyle is not just “work, sleep and chomp on wood”. Satisfy the needs of your rodents with a balanced diet, decorations, monuments, and more – on top of keeping the colony alive.
Map editor
Play on one of the included maps or create your own and share it with the community! With hills of different heights, ruins scattered in the desert, and all life dependi
編輯核對資料
推薦給喜歡城市規劃、物流調度及「先觀察再改造」節奏的玩家,尤其適合願意把失敗追溯到水位、路徑和庫存的人。首次選 Folktails 與小地圖,暫停規劃主幹道,把住宅建於高處,河谷留給水庫和農田;只有食物、飲水和床位都有餘量時才增加人口。第一場乾旱前準備獨立水箱、可封閉的深水區及備用糧食,不要同時展開多個高材料工程。每次大改河道前另存新檔。安全順序:確認 M1/macOS→雙備份→記錄 1.0.13.0/SHA-256→無模組小檔→水壩/乾旱→重載→舊檔。
優點
- 核心優勢不是一般資源鏈,而是可塑造的水物理:水壩、閘門、運河、水泵及地形改造把雨季儲水、乾旱求生與城市配置連成同一系統。垂直建築、平台、橋梁及動力軸讓玩家在有限土地疊建生產區。Folktails 與 Iron Teeth 在繁殖、食物、能源及特色建築上不同,同一張地圖可形成兩套規劃。幸福度、晝夜、區域、自動化和長期生態恢復提供清楚的中後期目標;地圖編輯器及官方模組支援亦延長遊戲壽命。五種目標語言均有官方介面。
不足
- 水利失誤會連鎖崩潰:一個閘門高度、水泵位置或人口預測錯誤,可能同時中斷飲水、農田、糧食和勞動力,自動存檔後回退成本亦高。道路、工作範圍、倉儲規則、區域及動力連線層層疊加,但介面不一定直接指出真正瓶頸。大型聚落高速模擬水流、路徑和庫存時,CPU 與記憶體壓力明顯,接近最低配置的 Mac 應限制人口及地圖大小。兩派雖有差異,開局伐木、取水和基本糧食仍較重複。目前官方 Mac 最低需求由 Apple M1 起,Intel 使用者不應依賴舊標籤。
安裝步驟
- 本頁嚴格對應 Timberborn 1.0.13.0。官方 Mac 最低需求為 macOS 13.0 或更新版本、Apple M1 或更高晶片、8 GB 記憶體及約 3 GB 可用空間;列表殘留的 Intel/macOS 10.13 標示不應作為安裝依據。先備份聚落存檔、自訂地圖、難度與派系、模組清單、快捷鍵和顯示設定,並記錄安裝檔 SHA-256。首次啟動關閉模組,以小地圖驗證伐木與倉儲、抽水與水箱、農田、住房、道路、動力連線,再建水壩或閘門並度過一次乾旱;確認水流、工作範圍、庫存、幸福度和存檔重載後才恢復舊檔。
解除安裝步驟
- 移除前先暫停,等待自動存檔、搬運及水流模擬穩定;不要在地圖儲存、模組更新或拆除水壩後水位劇烈變化時強制結束。至少保留兩份輪替備份,記錄聚落、派系、週期/日數、人口、食物和飲水天數、關鍵水壩/閘門高度、各區庫存、動力網、模組順序及 1.0.13.0/SHA-256。重裝後先以無模組新檔驗證水流、道路、工作與儲存,再複製舊檔;首次開啟舊檔前恢復原模組順序,避免缺少建築或配方的狀態被永久寫入。
常見錯誤及解決方法
- 乾旱時迅速缺水不只是少蓋水泵:檢查蓄水池深度、水泵取水深度、儲水容量、人口成長和農作物耗水,並在雨季結束前封存水量。建築停工依序檢查道路連通、工作範圍、倉儲規則、工人及優先級;動力不足則逐段追查軸線方向和總供需。閘門水位反覆震盪時不要連續大幅調高,先暫停並小幅調整等待水面穩定;1.0.13.0 改善填充閥目標水位及水壩、閘門的波動抑制。舊檔崩潰先複製備份並停用模組,核對 1.0.13.0 與依賴順序。黑畫面或低幀率先降低陰影、視距及模擬速度;Intel Mac 不在目前官方最低支援範圍。
本次版本更新內容
- 站內版本 1.0.13.0 對應官方 2026-04-20 主分支修補。Master Builder 成就會記住曾經建成的結構,而非只檢查目前地圖;平均幸福度改為真正平均值並四捨五入。填充閥演算法被替換以更可靠地達到目標水位,水壩與閘門亦加入波動抑制。修正包括水泵漏洞、載入睡眠河狸時額外出生幼崽、施工粒子影響狀態圖示位置及模糊的閘門圖示,也調整部分在地化。驗收 1.0.13.0 顯示、目標水位、壩後水面、幸福度、存檔重載及無模組啟動;本頁不展示更高版本編號。
