REVEIL
A unique, visually appealing, mentally challenging story. Versatile puzzles, unanswered questions, confusing clues and a...
- Intel, 64-bit processor
- macOS 10.14 or later
Description
A unique, visually appealing, mentally challenging story. Versatile puzzles, unanswered questions, confusing clues and a disturbing psyche demand a lot from both the player and the protagonist, Walter Thompson.
Can you manage to make sense of it all? Should you persevere, there is a chance to find answers to your questions.
You wake up. You’re disoriented. Your head hurts. Things seem surreal, yet familiar.
Your wife Martha and your daughter Dorie are not there. Why?
Looking for answers, you explore your environment and fragments of memories. On your journey you are repeatedly confronted with riddling tasks, driven by the desire to find out what’s going on.
What happened last night? Why can’t you think of any other thing aside from your days as a stage builder at the circus?
As things get crazier and more bizarre, the lines between reality, memory, and imagination become more and more blurred and you realize: there is no going back. You have to do whatever it takes to bring this story to an end, no matter at what cost…
“The feeling of safety is an elusive one. It’s not over yet.”
In REVEIL, the player is immersed into a world, designed with attention to detail, where the boundaries between reality and illusion become blurred.
The setting is an authentically orchestrated environment inspired by the circus of the 60s, which soon takes on surreal features.
Get a glimpse into the psyche and the past of Walter Thompson:
The impressions become darker, more mysterious, more enigmatic the further you advance.
Once caught in the maelstrom of deceptive impressions, memory fragments and mysterious visions, your only option is to dive deeper – in the hope of finding answers to your perplexing situation and condition, even if this hope is slowly fading.
The only thing that keeps you from giving up is the will to find Martha and Dorie. Do not shut your eyes to the hints left by the two, but keep them wide open and … try to not lose your mind.
FEATURES
Editor-checked details
Recommended for players who value environmental storytelling, psychological mystery and moderate object puzzles, and who will inspect circus props and written clues. Combat-first players, those wanting no scares, or users sensitive to first-person motion should be cautious. Avoid solution guides initially and check each room in the order readable text, collectible object, mechanism and exit; review clues before reloading when stuck. Target medium/30 FPS on base M1 with 12 GB, and pursue 60 FPS on M1 Pro/16 GB. Safe order: dual backup; 1.1.1f1/SHA-256; fresh opening; interaction/subtitles/audio; autosave; chapter load; restore cloud sync.
Pros
- Its 1960s-inspired circus stages, backstage props, lighting and soundscape create a distinctive, coherent identity. Surreal shifts are tied to Walter’s memories and narrative clues instead of existing only as isolated jump scares. Puzzles, environmental observation and item interaction alternate, giving more agency than a pure walking simulator. Chapter autosaves suit shorter sessions, and Steam Cloud carries progress. The official Mac matrix is unusually explicit: both Apple M1 and Intel Core M are listed at minimum, with separate 30-FPS and 60-FPS tiers.
Cons
- Fragmented memories, visual misdirection and repeated exploration drive the narrative, so players who prefer direct exposition or fast action may find it slow. Some puzzles require small-object and environmental searches that are easy to miss in dark/high-contrast scenes. First-person camera motion, blur, flashing lights and surreal transitions may cause discomfort. The 12-GB minimum, 16-GB recommendation and 30-GB storage are not light for a compact narrative game; base M1 targets only Full HD at 30 FPS. Autosave is not an unrestricted manual save, and a wrong cloud overwrite can lose chapter progress, so retain a local copy until completion.
Installation steps
- This page covers REVEIL 1.1.1f1. Official Mac minimums are macOS Mojave 10.14, Apple M1 or Intel Core M, 12 GB RAM, Apple M1 graphics and 30 GB available space for Full HD at 30 FPS. The recommendation is macOS Sonoma 14, M1 Pro, 16 GB RAM and 30 GB for Full HD at 60 FPS. Back up Steam Cloud/local saves plus graphics, audio, subtitle and control settings, and record 1.1.1f1 with the file SHA-256. Start a fresh game and validate the opening, subtitles, ambience, object interaction, puzzle state and autosave. Establish a stable baseline at medium settings with motion blur disabled, then raise shadows, post-processing and resolution individually.
Uninstallation steps
- Before uninstalling, reach a safe scene and let autosave finish; do not force-quit while a mechanism moves, a scene transitions or a chase runs. Separately back up chapter progress, collected clues, puzzle state, achievements, graphics/brightness, volume/subtitles and keyboard/controller settings, retaining 1.1.1f1/SHA-256. Never delete cloud and local copies together. Reinstall with cloud sync off, then use a fresh save to validate movement, inspection, pickup/combination, subtitles and one autosave. Continue from a copied old save, and only re-enable cloud sync after the chapter position is correct; resolve conflicts using the copy with an unambiguous time and progress.
Common errors and fixes
- For a black launch or missing image after the intro, allow shader work to finish, toggle window/fullscreen and lower resolution, shadows and post-processing; confirm 30 GB free space, 12 GB minimum RAM and SHA-256. For unstable performance, disable motion blur and reduce shadows/reflections. Judge a base M1 against the official 30-FPS target, and attempt 60 FPS on M1 Pro/16 GB. If an object will not interact, leave inspection view, realign the hotspot and reload the latest autosave instead of clicking rapidly. For apparent puzzle-state faults, first search for missed environmental clues and do not overwrite the only save. Missing audio calls for output/master/dialogue checks; reload a scene after toggling subtitle language. Motion-sensitive players should reduce camera movement, disable blur and play in shorter sessions. Preserve both copies during a cloud conflict. Apple M1 and Intel Core M are officially supported.
What changed in this version
- The site build is 1.1.1f1. No public official itemized changelog was found for that exact internal build, so fixes are not invented and higher versions are not disclosed. Officially verifiable scope is a single-player first-person psycho-thriller centered on story, puzzles and exploration, with reality/memory ambiguity in a 1960s-inspired circus and Walter Thompson searching for Martha and Dorie, plus Steam Cloud, achievements and trading cards. Acceptance covers displayed 1.1.1f1, opening rendering, subtitles/dialogue, object interaction, one puzzle state, autosave and chapter loading, without spoiling key solutions in the version notes.
